Saturday, 31 January 2015

Saturday, 1 June 2013

Reset EP officially released


You can get the regular version here and Black Label over here.

Extra special thanks to everyone who pre-ordered, was really surprised and super happy that so many people would do that. The official release party, which will consist entirely of me drinking tons of coconut water and playing 怒首領蜂最大往生完 all night will happen when CMV:FINAL is done (which will be in the next 24-48 hours, I hope).

Also, there's a facebook now:
https://www.facebook.com/dee.ee.ess.kay

Wednesday, 29 May 2013

New Musics


New Musics! June 1st.

This EP is like a kickstarter for the next EPs.

Thursday, 14 February 2013

Sick SFEX2+ Matches (A-Cho Capcom festival 2013)



I don't know anything about competitive SFEX2+ but these matches are super entertaining. There's tons of character variety, everyone seems to have sick set-ups and it's interesting to note the similarities between this and the SFIV series. Also, it has the greatest OST of any Street Fighter game, ever. Unfortunately the sound quality isn't great in this vid so you'll have to turn up your speakers.

A lot of the juggle combos are much harder than they appear because of the strict system in SFEX too. Basically normals have to hit in quick succession, otherwise the juggle opportunity disappears and normals will whiff right through the opponent. That's why you see characters immediately jumping into attacks after hitting with jabs for example. Or hitting at the last possible moment during a jump and as quickly as possible on the re-jump during juggles.

Things that are sick: Comboing multiple excels, D.Dark's ridiculous cross-ups after a knockdown and Dictator getting a full combo if he lands a back-throw with meter.

Thursday, 17 January 2013

くそ音楽家



Haven't done one of these for ages but I've been working a bit more on 4x popping (plucking/snapping with all four fingers of the right hand) and wanted to put something down that featured it.

For the beginning, the stick part is just doubling the bass part. All of the pops are button hits and the rest are on the body. During the 2nd section, the stick follows a standard time rhythm with MK being the pulse, then the bass part is pushed back slightly (displaced) making MK the back beat. Then it's the end.

This isn't even about fighting games!!!

Wednesday, 16 January 2013

Friday, 4 January 2013

Thursday, 3 January 2013

Training Street Fighter Ep.1 [P-Linking]



This is the beginning of a series of videos, each focusing on a different facet of intermediate/advanced SFIV execution.

Wednesday, 12 September 2012

P1 only combos



Back in April, Isedelica demonstrated some top-tier, broken applications for Joe's Shocking Pink assist glitch. At the time I was playing far too much SFxT and didn't look into it or appreciate it as much as I should have.

Saturday, 8 September 2012

Crossover Counter Combos



Due to the start-up on crossover counters, initially I was pretty sure that you couldn't actually use them to combo in this way.

Sunday, 26 August 2012