Monday, 25 July 2011
Yun cr. HK Glitch
This originally happened in an online match between antiheroforhire + tsivillain. It's the first instance of it happening that I'm aware of.
Labels:
Arcade edition,
glitch,
SSFIV,
yun
Saturday, 23 July 2011
Project Dolphin - MvC2: Airship Stage Remix
I'm incredibly privileged to have been given permission to use footage from Joo's Combo collection DVD for this project. So first, I want to give a big thank you to both Joo and Magnetro for making it happen.
Tuesday, 19 July 2011
SSFIVAE: Chun Li Infinite [by hand]
This marks my first video for the Machinima Network. I know a lot of people had suggested I try to branch out and specifically suggested Machinima. All of that encouragement was very much appreciated, and I thank you all for the support. I will still be uploading just as much content on my own channel (as soon as the evo project is out of the way) and anything I make for machinima will be covered here on my blog. So if you don't want to miss anything, be sure to bookmark this page or click the 'Follow by Email' box to the top-right of the page!
Thursday, 14 July 2011
Vanilla Was Awesome! - Teaser
Teaming up with error1 with a vid, many months in the making. Be sure to watch the Evo stream to see the premiere. Then, in August, the full vid and a bunch of additional content will be landing across both error1's youtube channel and my own.
Get Hype!
Friday, 8 July 2011
MvC3: Shadow mode Match [New Chun Li Infinite]
This video was basically an excuse to feature Kota813's awesome new Chun infinite. Exploiting the fact that the minimum level of hit-stun inflicted by any move increases after an Aerial Exchange and finding a reliable loop that doesn't require Chun to reach the top of any given stage.
Monday, 4 July 2011
Yun 845 + Character specific damage
After much testing, 845 damage was the highest I could achieve. No matter how I mixed up the genei jin combo, the counter just refused to go higher.
Labels:
Arcade edition,
damage,
SSFIV,
yun
Tuesday, 28 June 2011
Yun 800+ damage [1]
After a little more testing, this isn't close to Yun's maximum damage combo. I stumbled across an 835 version vs Gief and I'm certain even that can be improved. To be continued...
Labels:
Arcade edition,
damage,
SSFIV,
yun
Friday, 24 June 2011
Yun Kara Palm x10
Yun's Kara palm is performed with st. MK. So the input is...
[down, down-back, back +MK~MP/HP]
Wednesday, 22 June 2011
Chun Li Instant Stun Combo
I think I'd been so obsessed with the [cr. HP xx Legs] loop that I just didn't think to work on any variations that could be more useful in some situations. This is easier than the cr. HP xx Legs because you can plink the st. HK into MK (you can see the inputs in the video).
Sunday, 19 June 2011
Tuesday, 14 June 2011
Evil Ryu CMV
This ended up being a lot more fun and productive than I first though. Evil Ryu has great links, awesome juggles and some tight but cool looking FADC combos.
Monday, 13 June 2011
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